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March rabbit
Aliastra
508
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Posted - 2013.01.28 05:16:00 -
[1] - Quote
Dave Stark wrote:Dyvim Slorm wrote:Dave Stark wrote:
i'm a miner, tax rate means nothing to me. although, player corps can't offer me anything i can't get in an npc corp as a miner. that's why i'm in an npc corp.
That's a very good point, maybe tax mining yields for NPC corps then  again, why not just make player corps attractive rather than making npc corps unattractive? i guess this is too difficult to Eve players... you know: game image and all this stuff... |

March rabbit
Aliastra
508
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Posted - 2013.01.28 05:38:00 -
[2] - Quote
Nicolo da'Vicenza wrote:I agree, replacing the guaranteed concord protection with a 'freelancer' system is the way to go. Let the players decide for themselves whether going it alone or defending as part of a team works best. we have this system in 0.0 already. in WH. Is it really needed to bring it into high-sec too?
Because while we are at this point why not remove all stargates and local chat all around the Universe? Because WHs show - this works well.
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March rabbit
Aliastra
508
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Posted - 2013.01.28 08:34:00 -
[3] - Quote
Diablo Ex wrote:Some question how an NPC corp hurts me?
I can think of a number of ways. ... See my point? i see. you want easy mode.
ganking is too expensive. war dec is cheap and riskless (we all know who you will wardec).
for mining you already have options - bumping for example. for anomaly running you already have options - be faster and/or smarter. Kill boss and take loot. People do it all the time. |

March rabbit
Aliastra
508
|
Posted - 2013.01.28 09:12:00 -
[4] - Quote
admiral root wrote:Wanderinlost wrote:How about low-sec or w-hole? These are two area with nothing stopping you from "staking a claim" which is something you have no right too do in EMPIRE space. Empire is for everyone. Why should he have to go to lowsec (which you seem to think isn't empire space) if he doesn't want to? So he doesn't want to go to low-sec and he wants CCP to bring some parts of low-sec into high-sec for his pleasure?
Maybe i should start to demand too.... You know: i loved to run anomalies in my Nyx.... Would love to run lvl4s in it then. Yea, i know - fighter drones.... Ok. I can agree with dreadnought too.
admiral root wrote:As for his rights, like yours, they end in optimal + 2 x falloff. If he wants to assert his rights in highsec he's more than welcome to try, and good luck to him. he already has any options he needs to claim his rights. He just asks for easy mode. Which is not good. |

March rabbit
Aliastra
508
|
Posted - 2013.01.28 15:07:00 -
[5] - Quote
Nicolo da'Vicenza wrote:Oh yes I can. Replace them with 'freelancer' status that is effectively a one-man corp, deccable like them too. Wardecs should be the base minimum of threat in New Eden. why not insta pop? you know: little button in overview like "killrights available". When someone from Unthinkables wants he just can insta-pop anyone around. This was you will have enough wins i suppose?  |

March rabbit
Aliastra
509
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Posted - 2013.01.29 10:28:00 -
[6] - Quote
Jenn aSide wrote:Because of basic game product fairness. If I pahy a sub, can make isk and can be war decced, EVERYONE beyond the noob stage should likewsie be vulnerable to the same thing (OR their should be some massive advantage to bine in a player corp to compensate).
you mean you made wrong decision (joining bad player corp, got no bonuses outside of magical "NPC CORP RICHES" and become vulnerable to wardecs) and everyone around should be nerfed because of it? 
this is the best logic i've seen in GD forums 
Jenn aSide wrote: NPC Corps are an exampleof a lot that's wrong with High Sec and why high sec personalietes are....off.
fully agree here. NPC corps are the sign that player runned corps in game are bapd. Ok. Ok. "not so good to beat war-dec protection". Which is sad actually.
Jenn aSide wrote: An NPC corp is litterally CCP saying to a player "YOU can come in and play the game and have an affect on everyone else, but no one can screw with YOU unless they suicide their ship or you aggress 1st".
not true. you can be affected by lots of ways: - bumping to death - outmining in belts - market pvp - stealing loot/salvage - stealing mission item - stealing stuff from exploration sites - etc, etc....
Jenn aSide wrote:It's BS. this.
take a look around. Looks like you have never seen anything outside of gate/station camping  |

March rabbit
Aliastra
511
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Posted - 2013.01.29 16:39:00 -
[7] - Quote
Jenn aSide wrote: I'm talking about the need for CCP to ensure account holder fairness. While "fairness" is not an issue in game (all is fair in love and EVE), EVe as a product should be consistant in how it treats it's players.
Saying to us " make your own destiny" then giving an option to opt out of a very key game mechanic (the ability to be war decced) is not consistent at all. If you are able to affect the game, you should be liable to negative affects as well. Allowing non-noob players to stay forever in a situation where other players must pay a high cost to disrupt them while imposing no real cost on the NPC corp player is uneven.
The mission runner and explorers of NPC corps at least have to pay an elevated tax. But what cost does the miner and hauler pay? NPC corps are not just unfair to everyone else, as currently constituted, they are unfair to their own memebers.
Something has to give, with new taxes and/or restrictions (like a "tax" on mining and hauling or restrictions on what kinds of ships NPC corp pilots can fly ie no tech 2 mining ships and frieghters/orcas for NPC corp members).
Situations that confer signifigant advantages without conferring signifigant costs/trade offs should not be allowed in EVE online.
i still fail to see any "unfairness" here.
Being in NPC corp player you have access to something and haven't access to wardecs. Being in player corp player you have access to something more + wardecs.
You mean wardec invulnerability worth more than player interaction in player driven corps, comms, POSes, sov and stuff? I can't agree with this but let's say you are right here.
And then we have another question: where is "unfairness"? You say NPC is OP, so leave your player driven corp and you have it too. Where is the problem? |
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